Hi, I'm Conor.
I am primarily a 3D artist, 3D Modelling for about 5 years now, proficient in Autodesk Maya, Blender, Adobe Substance Painter and Photoshop to create realistic Digital environments and Props. I have tested a variety of software's and I have created 3D renders in Unity, Unreal Engine, Autodesk Arnold and Marmoset Toolbag.
I am also Co-Owner and Art Director of Manchester-based indie games company, Runic Studios which was formed mid-last year and has multiple projects currently on the go.
As of 14th May 2024, I am the co-founded and Art Director of Runic Studios. I manage the artistic direction of all projects that we work on. We work with a variety of other companies and clients to create immersive games and experiences as well as make our own games that we have a passion and investment in.
I was asked to work with a new indie Games Studio in Manchester called Slingshot Studio as a Senior 3D Artist and later becoming one of the managers. Slingshot is in a partnership with Access Creative college and strives to give young people work experience in the creative industry.